In what could be called an advanced popular mathematics book, the author discusses about a dozen mostly classical problems (as well as some of their more intriguing variants) related to mathematical modelling of pursuit and evasion. Detailed description, historical background, practical applications and a number of illustrations accompany each problem, making the text easily readable. The mathematical tools used are mostly elementary calculus; some problems require simple probabilistic and game-theoretic considerations. Hence, the book is easily accessible to any first year university student, or even possibly to an advanced high-school student.

Reviewer:

dpr